Cameras and Layers
A Camera is a type of Analysis Object. Therefore, it is a visual object with a graphical boundary.
Like other Analysis Objects, Cameras are organised on a Layer under the Analysis Object Layers hierarchy.
Unlike other Analysis Objects, all Cameras live on a single Layer called Cameras Layer. This Layer is automatically created by LEGION Simulator.
Showing and Hiding Cameras
To show or hide individual Cameras, locate them in the Object Directory and click on the Visibility icon to the left of the Camera name until the desired state is reached.
To show or hide all Cameras at once, locate the Cameras Layer in the Object Directory and click on the Visibility icon to the left of Cameras Layer until the desired state is reached.